Virtual Customers in an Agent World
Type de document :
Communication dans un congrès avec actes
Titre :
Virtual Customers in an Agent World
Auteur(s) :
Mathieu, Philippe [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Panzoli, David [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Systèmes Multi-Agents et Comportements [SMAC]
Panzoli, David [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Éditeur(s) ou directeur(s) scientifique(s) :
Y. Demazeau
J. P. Müller
J. M. Corchado et J. Bajo
J. P. Müller
J. M. Corchado et J. Bajo
Titre de la manifestation scientifique :
10th International Conference on Practical Applications of Agents and Multi-Agent Systems (PAAMS'2012)
Ville :
Salamanca
Pays :
Espagne
Date de début de la manifestation scientifique :
2012-03-28
Titre de l’ouvrage :
Proceedings of the 10th International conference on Practical Applications of Agents and Multi-Agents Systems (PAAMS'2012)
Titre de la revue :
Advances on Practical Applications of Agents and Multi-Agent Systems - 10th International Conference on Practical Applications of Agents and Multi-Agent Systems, PAAMS 2012
Éditeur :
Springer
Date de publication :
2012
Discipline(s) HAL :
Informatique [cs]/Système multi-agents [cs.MA]
Informatique [cs]/Ingénierie, finance et science [cs.CE]
Informatique [cs]/Intelligence artificielle [cs.AI]
Informatique [cs]/Ingénierie, finance et science [cs.CE]
Informatique [cs]/Intelligence artificielle [cs.AI]
Résumé en anglais : [en]
The relevance of multi-agent systems (MAS) has been demonstrated in computer simulations or video games where many autonomous entities interact in a complex and dynamic environment. Serious Games (SG) are a new discipline ...
Lire la suite >The relevance of multi-agent systems (MAS) has been demonstrated in computer simulations or video games where many autonomous entities interact in a complex and dynamic environment. Serious Games (SG) are a new discipline situated at the edge of computer simulation and games. We advocate that a certain category of SG, where the player is immersed in a 3d environment, represents a particularly interesting testbed for MAS, for they introduce novel and inspirational problematics for the community. In this paper, we explore the challenges posed by these immersive SG to the MAS approach. Particularly, we demonstrate that the IODA interaction-oriented MAS approach, answers these new problematics with efficacy. We illustrate our discussion with a SG project developed in our team.Lire moins >
Lire la suite >The relevance of multi-agent systems (MAS) has been demonstrated in computer simulations or video games where many autonomous entities interact in a complex and dynamic environment. Serious Games (SG) are a new discipline situated at the edge of computer simulation and games. We advocate that a certain category of SG, where the player is immersed in a 3d environment, represents a particularly interesting testbed for MAS, for they introduce novel and inspirational problematics for the community. In this paper, we explore the challenges posed by these immersive SG to the MAS approach. Particularly, we demonstrate that the IODA interaction-oriented MAS approach, answers these new problematics with efficacy. We illustrate our discussion with a SG project developed in our team.Lire moins >
Langue :
Anglais
Comité de lecture :
Oui
Audience :
Internationale
Vulgarisation :
Non
Collections :
Source :
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