Animations 25 Years Later: New Roles and ...
Document type :
Communication dans un congrès avec actes
DOI :
Title :
Animations 25 Years Later: New Roles and Opportunities
Author(s) :
Chevalier, Fanny [Auteur]
Computing tools to empower users [MJOLNIR]
Henry Riche, Nathalie [Auteur]
Microsoft Research [Redmond]
Plaisant, Catherine [Auteur]
Human-Computer Interaction Lab [College Park] [HCIL]
Chalbi, Amira [Auteur]
Computing tools to empower users [MJOLNIR]
Hurter, Christophe [Auteur]
Ecole Nationale de l'Aviation Civile [ENAC]

Computing tools to empower users [MJOLNIR]
Henry Riche, Nathalie [Auteur]
Microsoft Research [Redmond]
Plaisant, Catherine [Auteur]
Human-Computer Interaction Lab [College Park] [HCIL]
Chalbi, Amira [Auteur]
Computing tools to empower users [MJOLNIR]
Hurter, Christophe [Auteur]
Ecole Nationale de l'Aviation Civile [ENAC]
Conference title :
AVI 16, International Working Conference on Advanced Visual Interfaces
Conference organizers(s) :
ACM
City :
Bari
Country :
Italie
Start date of the conference :
2016-06-07
Journal title :
AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces
Publisher :
ACM
HAL domain(s) :
Informatique [cs]/Interface homme-machine [cs.HC]
English abstract : [en]
Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's ...
Show more >Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's pioneering work Animation at the Interface, 25 years later. We reviewed academic publications and commercial systems, and interviewed 20 professionals of various backgrounds. Our insights led to an expanded set of roles played by animation in interfaces today for keeping in context, teaching, improving user experience, data encoding and visual discourse. We illustrate each role with examples from practice and research, discuss evaluation methods and point to opportunities for future research. This expanded description of roles aims at inspiring the HCI research community to find novel uses of animation, guide them towards evaluation and spark further research.Show less >
Show more >Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's pioneering work Animation at the Interface, 25 years later. We reviewed academic publications and commercial systems, and interviewed 20 professionals of various backgrounds. Our insights led to an expanded set of roles played by animation in interfaces today for keeping in context, teaching, improving user experience, data encoding and visual discourse. We illustrate each role with examples from practice and research, discuss evaluation methods and point to opportunities for future research. This expanded description of roles aims at inspiring the HCI research community to find novel uses of animation, guide them towards evaluation and spark further research.Show less >
Language :
Anglais
Peer reviewed article :
Oui
Audience :
Internationale
Popular science :
Non
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