Format-Store: a Multi-Agent Based Approach ...
Type de document :
Communication dans un congrès avec actes
Titre :
Format-Store: a Multi-Agent Based Approach to Experiential Learning
Auteur(s) :
Mathieu, Philippe [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Panzoli, David [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Systèmes Multi-Agents et Comportements [SMAC]
Panzoli, David [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]
Systèmes Multi-Agents et Comportements [SMAC]
Éditeur(s) ou directeur(s) scientifique(s) :
F. Liarokapis
Titre de la manifestation scientifique :
3rd International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2011)
Ville :
Athens
Pays :
Grèce
Date de début de la manifestation scientifique :
2011-05-04
Titre de l’ouvrage :
Proceedings of third International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2011)
Titre de la revue :
Third International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2011
Éditeur :
IEEE Press
Date de publication :
2011
Discipline(s) HAL :
Informatique [cs]/Système multi-agents [cs.MA]
Informatique [cs]/Ingénierie, finance et science [cs.CE]
Informatique [cs]/Intelligence artificielle [cs.AI]
Informatique [cs]/Ingénierie, finance et science [cs.CE]
Informatique [cs]/Intelligence artificielle [cs.AI]
Résumé en anglais : [en]
Format-Store is a serious game application designed for training salesmen and managers in the context of a retail store or a larger supermarket. In this paper, we argue that a relevant way to train a salesperson to their ...
Lire la suite >Format-Store is a serious game application designed for training salesmen and managers in the context of a retail store or a larger supermarket. In this paper, we argue that a relevant way to train a salesperson to their daily activities (e.g. customer relationship management, store management and stock control) consists in immersing them in a 3d environment populated with realistic virtual customers. The first part of this paper presents the multi-agent approach we apply to the design of the intelligent customers. Specifically, we analyse the contribution of the interaction-oriented methodology IODA in facilitating the conception of a game for non computer-scientists by means of a user-friendly design tool and the automated implementation of the conceptual model. The second part includes a case study where we present the organisation of the game around scenarios modelled with respect to the pedagogical requirements. We discuss how we intend to engage the learner by carefully adjusting the difficulty of these scenarios.Lire moins >
Lire la suite >Format-Store is a serious game application designed for training salesmen and managers in the context of a retail store or a larger supermarket. In this paper, we argue that a relevant way to train a salesperson to their daily activities (e.g. customer relationship management, store management and stock control) consists in immersing them in a 3d environment populated with realistic virtual customers. The first part of this paper presents the multi-agent approach we apply to the design of the intelligent customers. Specifically, we analyse the contribution of the interaction-oriented methodology IODA in facilitating the conception of a game for non computer-scientists by means of a user-friendly design tool and the automated implementation of the conceptual model. The second part includes a case study where we present the organisation of the game around scenarios modelled with respect to the pedagogical requirements. We discuss how we intend to engage the learner by carefully adjusting the difficulty of these scenarios.Lire moins >
Langue :
Anglais
Comité de lecture :
Oui
Audience :
Internationale
Vulgarisation :
Non
Collections :
Source :
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