Complexity and Scientific Challenges
Document type :
Partie d'ouvrage
Title :
Complexity and Scientific Challenges
Author(s) :
Argelaguet Sanz, Ferran [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
Arnaldi, Bruno [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
Burkhardt, Jean-Marie [Auteur]
Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux [IFSTTAR]
Casiez, Géry [Auteur]
Technology and knowledge for interaction [LOKI]
Donikian, Stéphane [Auteur]
Golaem
Gosselin, Florian [Auteur]
Laboratoire d'Intégration des Systèmes et des Technologies [LIST (CEA)]
Granier, Xavier [Auteur]
Melting the frontiers between Light, Shape and Matter [MANAO]
Le Callet, Patrick [Auteur]
Laboratoire des Sciences du Numérique de Nantes [LS2N]
Lepetit, Vincent [Auteur]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Marchal, Maud [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
Moreau, Guillaume [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
École Centrale de Nantes [ECN]
Centre de recherche nantais Architectures Urbanités [CRENAU]
Perret, Jérôme [Auteur]
Haption S.A.
Vigier, Toinon [Auteur]
Laboratoire des Sciences du Numérique de Nantes [LS2N]
3D interaction with virtual environments using body and mind [Hybrid]
Arnaldi, Bruno [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
Burkhardt, Jean-Marie [Auteur]
Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux [IFSTTAR]
Casiez, Géry [Auteur]

Technology and knowledge for interaction [LOKI]
Donikian, Stéphane [Auteur]
Golaem
Gosselin, Florian [Auteur]
Laboratoire d'Intégration des Systèmes et des Technologies [LIST (CEA)]
Granier, Xavier [Auteur]
Melting the frontiers between Light, Shape and Matter [MANAO]
Le Callet, Patrick [Auteur]
Laboratoire des Sciences du Numérique de Nantes [LS2N]
Lepetit, Vincent [Auteur]
Laboratoire Bordelais de Recherche en Informatique [LaBRI]
Marchal, Maud [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
Moreau, Guillaume [Auteur]
3D interaction with virtual environments using body and mind [Hybrid]
École Centrale de Nantes [ECN]
Centre de recherche nantais Architectures Urbanités [CRENAU]
Perret, Jérôme [Auteur]
Haption S.A.
Vigier, Toinon [Auteur]
Laboratoire des Sciences du Numérique de Nantes [LS2N]
Scientific editor(s) :
Bruno Arnaldi
Pascal Guitton
Guillaume Moreau
Pascal Guitton
Guillaume Moreau
Book title :
Virtual Reality and Augmented Reality - Myths and Realities
Publisher :
ISTE - Wiley
Publication place :
Hoboken, NJ, USA
Publication date :
2018-03-25
ISBN :
9781119341031
English keyword(s) :
force feedback analysis
perception‐action loop
augmented reality
3D interaction loop
naturalness
physical models
scientific challenges
virtual human
perception‐action loop
augmented reality
3D interaction loop
naturalness
physical models
scientific challenges
virtual human
HAL domain(s) :
Informatique [cs]/Interface homme-machine [cs.HC]
English abstract : [en]
This chapter discusses the topics for which solutions exist, but which still pose scientific challenges and elements of complexity which would be helpful to discuss in detail. It describes physical models to detect collisions ...
Show more >This chapter discusses the topics for which solutions exist, but which still pose scientific challenges and elements of complexity which would be helpful to discuss in detail. It describes physical models to detect collisions and the problem of the virtual human. The chapter then examines naturalness of the interaction, and proposes an analysis of force feedback. It also discusses the 3D interaction loop as the explanatory framework for the scientific challenges surrounding 3D interaction with virtual or mixed environments. This loop comes from the perception‐action loop, which is very often used in the literature to explain the challenges in virtual reality and augmented reality. In order to improve interaction, different sensory modalities of the user are brought into play: not only sight, but also hearing and touch are fundamental sensory modalities. The chapter finally identifies the scientific challenges related to these different sensory modalities.Show less >
Show more >This chapter discusses the topics for which solutions exist, but which still pose scientific challenges and elements of complexity which would be helpful to discuss in detail. It describes physical models to detect collisions and the problem of the virtual human. The chapter then examines naturalness of the interaction, and proposes an analysis of force feedback. It also discusses the 3D interaction loop as the explanatory framework for the scientific challenges surrounding 3D interaction with virtual or mixed environments. This loop comes from the perception‐action loop, which is very often used in the literature to explain the challenges in virtual reality and augmented reality. In order to improve interaction, different sensory modalities of the user are brought into play: not only sight, but also hearing and touch are fundamental sensory modalities. The chapter finally identifies the scientific challenges related to these different sensory modalities.Show less >
Language :
Anglais
Audience :
Internationale
Popular science :
Non
Collections :
Source :