Design patterns for environments in ...
Document type :
Communication dans un congrès avec actes
Title :
Design patterns for environments in multi-agent simulations
Author(s) :
Mathieu, Philippe [Auteur]
Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]
Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]
SECQ, Yann [Auteur]
Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]

Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]
Picault, Sebastien [Auteur]

Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]
SECQ, Yann [Auteur]

Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Systèmes Multi-Agents et Comportements [SMAC]
Scientific editor(s) :
Q. Chen
P. Torroni
S. Villata
J. Hsu
A. Omicini
P. Torroni
S. Villata
J. Hsu
A. Omicini
Conference title :
Principles and Practice of Multi-Agent Systems, PRIMA 2015, 18th International Conference
City :
Bertinoro
Country :
Italie
Start date of the conference :
2015-10-26
Journal title :
PRIMA 2015: Principles and Practice of Multi-Agent Systems
Publisher :
Springer
Publication date :
2015
English keyword(s) :
Environments
Modeling
Parsimony
Engineering
Design Patterns
Modeling
Parsimony
Engineering
Design Patterns
HAL domain(s) :
Informatique [cs]/Système multi-agents [cs.MA]
Informatique [cs]/Modélisation et simulation
Informatique [cs]/Intelligence artificielle [cs.AI]
Informatique [cs]/Génie logiciel [cs.SE]
Informatique [cs]/Modélisation et simulation
Informatique [cs]/Intelligence artificielle [cs.AI]
Informatique [cs]/Génie logiciel [cs.SE]
English abstract : [en]
In the field of multi-agent based simulation (MABS), the concept of environment is omnipresent, though poorly defined. We argue here that depending on the modeling of space and of relations between agents, only a few ...
Show more >In the field of multi-agent based simulation (MABS), the concept of environment is omnipresent, though poorly defined. We argue here that depending on the modeling of space and of relations between agents, only a few efficient implementations can be set up. We aim at formalizing the core functions of environments, so as to highlight the computational answers to possible modeling choices. This unifying approach leads to the identification of four paradigmatic Design Patterns, associated with specific atomic environments, which can be composed in order to tackle complex situations.Show less >
Show more >In the field of multi-agent based simulation (MABS), the concept of environment is omnipresent, though poorly defined. We argue here that depending on the modeling of space and of relations between agents, only a few efficient implementations can be set up. We aim at formalizing the core functions of environments, so as to highlight the computational answers to possible modeling choices. This unifying approach leads to the identification of four paradigmatic Design Patterns, associated with specific atomic environments, which can be composed in order to tackle complex situations.Show less >
Language :
Anglais
Peer reviewed article :
Oui
Audience :
Internationale
Popular science :
Non
Collections :
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