Variations in Visual Exploration and ...
Type de document :
Partie d'ouvrage: Chapitre
URL permanente :
Titre :
Variations in Visual Exploration and Physiological Reactions During Art Perception When Children Visit the Museum with a Mobile Electronic Guide
Auteur(s) :
Sparrow, Laurent [Auteur]
Laboratoire Sciences Cognitives et Sciences Affectives - UMR 9193 [SCALab]
Laboratoire Sciences Cognitives et Sciences Affectives - UMR 9193 [SCALab]
Éditeur(s) ou directeur(s) scientifique(s) :
Kapoula, Zoï
Vernet, Marine
Vernet, Marine
Titre de l’ouvrage :
Aesthetics and Neuroscience
Pagination :
131-137
Éditeur :
Springer
Date de publication :
2016
Discipline(s) HAL :
Sciences cognitives
Résumé en anglais : [en]
The present study focuses on painting perception during the visit of a museum and aims at evaluating how a portable technological interface may improve young children’s perceptual experience in the museum. A tablet-based ...
Lire la suite >The present study focuses on painting perception during the visit of a museum and aims at evaluating how a portable technological interface may improve young children’s perceptual experience in the museum. A tablet-based educational platform targeting young public have been designed for a museum (Museo+, Palais des Beaux Arts de Lille) in accordance with Design for All recommendations. Physiological (electrodermal activity) and eye tracking data from 2 subjects were collected during a museum visit mediated by the mobile device Museo+. Results showed that children behave differently but each one has manifested some interest for the visit. Moreover, our methodology allowed us to obtain objective data concerning the usability of the application and detect which in-game events triggered arousal and engagement.Lire moins >
Lire la suite >The present study focuses on painting perception during the visit of a museum and aims at evaluating how a portable technological interface may improve young children’s perceptual experience in the museum. A tablet-based educational platform targeting young public have been designed for a museum (Museo+, Palais des Beaux Arts de Lille) in accordance with Design for All recommendations. Physiological (electrodermal activity) and eye tracking data from 2 subjects were collected during a museum visit mediated by the mobile device Museo+. Results showed that children behave differently but each one has manifested some interest for the visit. Moreover, our methodology allowed us to obtain objective data concerning the usability of the application and detect which in-game events triggered arousal and engagement.Lire moins >
Langue :
Anglais
Audience :
Non spécifiée
Vulgarisation :
Non
Établissement(s) :
CNRS
Université de Lille
CHU Lille
Université de Lille
CHU Lille
Équipe(s) de recherche :
Équipe Langage
Date de dépôt :
2019-03-08T14:19:48Z
2020-04-20T12:14:12Z
2020-04-20T12:14:12Z