Les patients virtuels incarnés comme un ...
Document type :
Compte-rendu et recension critique d'ouvrage
Title :
Les patients virtuels incarnés comme un outil de simulation pour la formation des compétences de communication clinicien-patient : Un aperçu de leur utilisation en soins psychiatriques et gériatriques
Author(s) :
Chaby, Laurence [Auteur]
UFR Institut de psychologie [Sociétés et Humanités] - Université Paris Cité [UFR Psychologie UPCité]
Perception, Interaction, Robotique sociales [PIROS]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Benamara, Amine [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Pino, Maribel [Auteur]
Université Paris Cité [UPCité]
Groupe hospitalier Broca
Prigent, Elise [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Ravenet, Brian [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Martin, Jean-Claude [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Vanderstichel, Hélène [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Becerril-Ortega, Raquel [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Rigaud, Anne-Sophie [Auteur]
Université Paris Cité [UPCité]
AP-HP - Hôpital Cochin Broca Hôtel Dieu [Paris]
Chetouani, Mohamed [Auteur]
Sorbonne Université - UFR d'Ingénierie [UFR 919]
Perception, Interaction, Robotique sociales [PIROS]
Institut des Systèmes Intelligents et de Robotique [ISIR]
UFR Institut de psychologie [Sociétés et Humanités] - Université Paris Cité [UFR Psychologie UPCité]
Perception, Interaction, Robotique sociales [PIROS]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Benamara, Amine [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Pino, Maribel [Auteur]
Université Paris Cité [UPCité]
Groupe hospitalier Broca
Prigent, Elise [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Ravenet, Brian [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Martin, Jean-Claude [Auteur]
Cognition, Perception et Usages - LISN [CPU]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Vanderstichel, Hélène [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Becerril-Ortega, Raquel [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Rigaud, Anne-Sophie [Auteur]
Université Paris Cité [UPCité]
AP-HP - Hôpital Cochin Broca Hôtel Dieu [Paris]
Chetouani, Mohamed [Auteur]
Sorbonne Université - UFR d'Ingénierie [UFR 919]
Perception, Interaction, Robotique sociales [PIROS]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Journal title :
Frontiers in Virtual Reality
Pages :
827312
Publisher :
Frontiers
Publication date :
2022-06-29
English keyword(s) :
Embodied conversational agent ECA
Non-verbal communication
Aging -- Psychological aspects
Psychiatric
Virtual patients
Non-verbal communication
Aging -- Psychological aspects
Psychiatric
Virtual patients
HAL domain(s) :
Sciences du Vivant [q-bio]/Neurosciences [q-bio.NC]/Psychologie et comportements
Sciences cognitives/Neurosciences
Sciences cognitives/Psychologie
Sciences cognitives/Neurosciences
Sciences cognitives/Psychologie
English abstract : [en]
Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting ...
Show more >Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting with patients exhibiting mental health or age-related disorders. Recently, virtual reality has been used to develop simulation and training tools, in particular through embodied virtual patients (VP) offering the opportunity to engage in face-to-face human-like interactions. In this article, we overview recent developments in the literature on the use of VP-simulation tools for training communicative skills in psychiatry and geriatrics, fields in which patients have challenging social communication difficulties. We begin by highlighting the importance of verbal and non-verbal communication, arguing that clinical interactions are an interpersonal process where the patient’s and the clinician’s behavior mutually shape each other and are central to the therapeutic alliance. We also highlight the different simulation tools available to train healthcare professionals to interact with patients. Then, after clarifying what communication with a VP is about, we propose an overview of the most significant VP applications to highlight: 1) in what context and for what purpose VP simulation tools are used in psychiatry (e.g. depression, suicide risk, PTSD) and geriatrics (e.g., care needs, dementia), 2) how VP are conceptualized, 3) how trainee behaviors are assessed. We complete this overview with the presentation of VirtuAlz , our tool designed to train health care professionals in the social skills required to interact with patients with dementia. Finally, we propose recommendations, best practices and uses for the design, conduct and evaluation of VP training sessions.Show less >
Show more >Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting with patients exhibiting mental health or age-related disorders. Recently, virtual reality has been used to develop simulation and training tools, in particular through embodied virtual patients (VP) offering the opportunity to engage in face-to-face human-like interactions. In this article, we overview recent developments in the literature on the use of VP-simulation tools for training communicative skills in psychiatry and geriatrics, fields in which patients have challenging social communication difficulties. We begin by highlighting the importance of verbal and non-verbal communication, arguing that clinical interactions are an interpersonal process where the patient’s and the clinician’s behavior mutually shape each other and are central to the therapeutic alliance. We also highlight the different simulation tools available to train healthcare professionals to interact with patients. Then, after clarifying what communication with a VP is about, we propose an overview of the most significant VP applications to highlight: 1) in what context and for what purpose VP simulation tools are used in psychiatry (e.g. depression, suicide risk, PTSD) and geriatrics (e.g., care needs, dementia), 2) how VP are conceptualized, 3) how trainee behaviors are assessed. We complete this overview with the presentation of VirtuAlz , our tool designed to train health care professionals in the social skills required to interact with patients with dementia. Finally, we propose recommendations, best practices and uses for the design, conduct and evaluation of VP training sessions.Show less >
Language :
Anglais
Popular science :
Non
Source :
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