Les patients virtuels incarnés comme un ...
Type de document :
Compte-rendu et recension critique d'ouvrage
Titre :
Les patients virtuels incarnés comme un outil de simulation pour la formation des compétences de communication clinicien-patient : Un aperçu de leur utilisation en soins psychiatriques et gériatriques
Auteur(s) :
Chaby, Laurence [Auteur]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Perception, Interaction, Robotique sociales [PIROS]
UFR Institut de psychologie [Sociétés et Humanités] - Université Paris Cité [UFR Psychologie UPCité]
Benamara, Amine [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Pino, Maribel [Auteur]
Groupe hospitalier Broca
Université Paris Cité [UPCité]
Prigent, Elise [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Ravenet, Brian [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Martin, Jean-Claude [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Vanderstichel, Hélène [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Becerril-Ortega, Raquel [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Rigaud, Anne-Sophie [Auteur]
AP-HP - Hôpital Cochin Broca Hôtel Dieu [Paris]
Université Paris Cité [UPCité]
Chetouani, Mohamed [Auteur]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Perception, Interaction, Robotique sociales [PIROS]
Sorbonne Université - UFR d'Ingénierie [UFR 919]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Perception, Interaction, Robotique sociales [PIROS]
UFR Institut de psychologie [Sociétés et Humanités] - Université Paris Cité [UFR Psychologie UPCité]
Benamara, Amine [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Pino, Maribel [Auteur]
Groupe hospitalier Broca
Université Paris Cité [UPCité]
Prigent, Elise [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Ravenet, Brian [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Martin, Jean-Claude [Auteur]
Laboratoire Interdisciplinaire des Sciences du Numérique [LISN]
Cognition, Perception et Usages - LISN [CPU]
Vanderstichel, Hélène [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Becerril-Ortega, Raquel [Auteur]
Centre Interuniversitaire de Recherche en Education de Lille - ULR 4354 [CIREL]
Rigaud, Anne-Sophie [Auteur]
AP-HP - Hôpital Cochin Broca Hôtel Dieu [Paris]
Université Paris Cité [UPCité]
Chetouani, Mohamed [Auteur]
Institut des Systèmes Intelligents et de Robotique [ISIR]
Perception, Interaction, Robotique sociales [PIROS]
Sorbonne Université - UFR d'Ingénierie [UFR 919]
Titre de la revue :
Frontiers in Virtual Reality
Pagination :
827312
Éditeur :
Frontiers
Date de publication :
2022-06-29
Mot(s)-clé(s) en anglais :
Embodied conversational agent ECA
Non-verbal communication
Aging -- Psychological aspects
Psychiatric
Virtual patients
Non-verbal communication
Aging -- Psychological aspects
Psychiatric
Virtual patients
Discipline(s) HAL :
Sciences du Vivant [q-bio]/Neurosciences [q-bio.NC]/Psychologie et comportements
Sciences cognitives/Neurosciences
Sciences cognitives/Psychologie
Sciences cognitives/Neurosciences
Sciences cognitives/Psychologie
Résumé en anglais : [en]
Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting ...
Lire la suite >Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting with patients exhibiting mental health or age-related disorders. Recently, virtual reality has been used to develop simulation and training tools, in particular through embodied virtual patients (VP) offering the opportunity to engage in face-to-face human-like interactions. In this article, we overview recent developments in the literature on the use of VP-simulation tools for training communicative skills in psychiatry and geriatrics, fields in which patients have challenging social communication difficulties. We begin by highlighting the importance of verbal and non-verbal communication, arguing that clinical interactions are an interpersonal process where the patient’s and the clinician’s behavior mutually shape each other and are central to the therapeutic alliance. We also highlight the different simulation tools available to train healthcare professionals to interact with patients. Then, after clarifying what communication with a VP is about, we propose an overview of the most significant VP applications to highlight: 1) in what context and for what purpose VP simulation tools are used in psychiatry (e.g. depression, suicide risk, PTSD) and geriatrics (e.g., care needs, dementia), 2) how VP are conceptualized, 3) how trainee behaviors are assessed. We complete this overview with the presentation of VirtuAlz , our tool designed to train health care professionals in the social skills required to interact with patients with dementia. Finally, we propose recommendations, best practices and uses for the design, conduct and evaluation of VP training sessions.Lire moins >
Lire la suite >Clinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting with patients exhibiting mental health or age-related disorders. Recently, virtual reality has been used to develop simulation and training tools, in particular through embodied virtual patients (VP) offering the opportunity to engage in face-to-face human-like interactions. In this article, we overview recent developments in the literature on the use of VP-simulation tools for training communicative skills in psychiatry and geriatrics, fields in which patients have challenging social communication difficulties. We begin by highlighting the importance of verbal and non-verbal communication, arguing that clinical interactions are an interpersonal process where the patient’s and the clinician’s behavior mutually shape each other and are central to the therapeutic alliance. We also highlight the different simulation tools available to train healthcare professionals to interact with patients. Then, after clarifying what communication with a VP is about, we propose an overview of the most significant VP applications to highlight: 1) in what context and for what purpose VP simulation tools are used in psychiatry (e.g. depression, suicide risk, PTSD) and geriatrics (e.g., care needs, dementia), 2) how VP are conceptualized, 3) how trainee behaviors are assessed. We complete this overview with the presentation of VirtuAlz , our tool designed to train health care professionals in the social skills required to interact with patients with dementia. Finally, we propose recommendations, best practices and uses for the design, conduct and evaluation of VP training sessions.Lire moins >
Langue :
Anglais
Vulgarisation :
Non
Source :
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- https://www.frontiersin.org/articles/10.3389/frvir.2022.827312/pdf
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- Chaby_2022_embodied_virtual_patients.pdf
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