TurboMouse: End-to-end Latency Compensation ...
Type de document :
Partie d'ouvrage
DOI :
Titre :
TurboMouse: End-to-end Latency Compensation in Indirect Interaction
Auteur(s) :
Antoine, Axel [Auteur]
Université de Lille, Sciences et Technologies
Malacria, Sylvain [Auteur]
Technology and knowledge for interaction [LOKI]
Casiez, Géry [Auteur]
Université de Lille, Sciences et Technologies
Technology and knowledge for interaction [LOKI]
Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Université de Lille, Sciences et Technologies
Malacria, Sylvain [Auteur]
Technology and knowledge for interaction [LOKI]
Casiez, Géry [Auteur]
Université de Lille, Sciences et Technologies
Technology and knowledge for interaction [LOKI]
Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 [CRIStAL]
Éditeur(s) ou directeur(s) scientifique(s) :
ACM
Date de publication :
2018-04-21
Mot(s)-clé(s) en anglais :
Jitter
Accelerometer
Computer mouse
Prediction
Performance
End-to-end latency
Human-Computer Interaction
Accelerometer
Computer mouse
Prediction
Performance
End-to-end latency
Human-Computer Interaction
Discipline(s) HAL :
Informatique [cs]/Interface homme-machine [cs.HC]
Résumé en anglais : [en]
End-to-end latency corresponds to the temporal difference between a user input and the corresponding output from a system. It has been shown to degrade user performance in both direct and indirect interaction. If it can ...
Lire la suite >End-to-end latency corresponds to the temporal difference between a user input and the corresponding output from a system. It has been shown to degrade user performance in both direct and indirect interaction. If it can be reduced to some extend, latency can also be compensated through software compensation by trying to predict the future position of the cursor based on previous positions, velocities and accelerations. In this paper, we propose a hybrid hardware and software prediction technique specifically designed for partially compensating end-to-end latency in indirect pointing. We combine a computer mouse with a high frequency accelerometer to predict the future location of the pointer using Euler based equations.Lire moins >
Lire la suite >End-to-end latency corresponds to the temporal difference between a user input and the corresponding output from a system. It has been shown to degrade user performance in both direct and indirect interaction. If it can be reduced to some extend, latency can also be compensated through software compensation by trying to predict the future position of the cursor based on previous positions, velocities and accelerations. In this paper, we propose a hybrid hardware and software prediction technique specifically designed for partially compensating end-to-end latency in indirect pointing. We combine a computer mouse with a high frequency accelerometer to predict the future location of the pointer using Euler based equations.Lire moins >
Langue :
Anglais
Audience :
Internationale
Vulgarisation :
Non
Projet ANR :
Collections :
Source :
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