Animations 25 Years Later: New Roles and ...
Type de document :
Communication dans un congrès avec actes
DOI :
Titre :
Animations 25 Years Later: New Roles and Opportunities
Auteur(s) :
Chevalier, Fanny [Auteur]
Computing tools to empower users [MJOLNIR]
Henry Riche, Nathalie [Auteur]
Microsoft Research [Redmond]
Plaisant, Catherine [Auteur]
Human-Computer Interaction Lab [College Park] [HCIL]
Chalbi, Amira [Auteur]
Computing tools to empower users [MJOLNIR]
Hurter, Christophe [Auteur]
Ecole Nationale de l'Aviation Civile [ENAC]

Computing tools to empower users [MJOLNIR]
Henry Riche, Nathalie [Auteur]
Microsoft Research [Redmond]
Plaisant, Catherine [Auteur]
Human-Computer Interaction Lab [College Park] [HCIL]
Chalbi, Amira [Auteur]
Computing tools to empower users [MJOLNIR]
Hurter, Christophe [Auteur]
Ecole Nationale de l'Aviation Civile [ENAC]
Titre de la manifestation scientifique :
AVI 16, International Working Conference on Advanced Visual Interfaces
Organisateur(s) de la manifestation scientifique :
ACM
Ville :
Bari
Pays :
Italie
Date de début de la manifestation scientifique :
2016-06-07
Titre de la revue :
AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces
Éditeur :
ACM
Discipline(s) HAL :
Informatique [cs]/Interface homme-machine [cs.HC]
Résumé en anglais : [en]
Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's ...
Lire la suite >Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's pioneering work Animation at the Interface, 25 years later. We reviewed academic publications and commercial systems, and interviewed 20 professionals of various backgrounds. Our insights led to an expanded set of roles played by animation in interfaces today for keeping in context, teaching, improving user experience, data encoding and visual discourse. We illustrate each role with examples from practice and research, discuss evaluation methods and point to opportunities for future research. This expanded description of roles aims at inspiring the HCI research community to find novel uses of animation, guide them towards evaluation and spark further research.Lire moins >
Lire la suite >Animations are commonplace in today's user interfaces. From bouncing icons that catch attention, to transitions helping with orientation, to tutorials, animations can serve numerous purposes. We revisit Baecker and Small's pioneering work Animation at the Interface, 25 years later. We reviewed academic publications and commercial systems, and interviewed 20 professionals of various backgrounds. Our insights led to an expanded set of roles played by animation in interfaces today for keeping in context, teaching, improving user experience, data encoding and visual discourse. We illustrate each role with examples from practice and research, discuss evaluation methods and point to opportunities for future research. This expanded description of roles aims at inspiring the HCI research community to find novel uses of animation, guide them towards evaluation and spark further research.Lire moins >
Langue :
Anglais
Comité de lecture :
Oui
Audience :
Internationale
Vulgarisation :
Non
Collections :
Source :
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