Play to Reduce Bullying! Role-Playing Games ...
Document type :
Article dans une revue scientifique: Article original
Permalink :
Title :
Play to Reduce Bullying! Role-Playing Games Are a Useful Tool for Therapists and Teachers
Author(s) :
Bages, Celine [Auteur]
Psychologie : Interactions, Temps, Émotions, Cognition (PSITEC) - ULR 4072
Hoareau, Natacha [Auteur]
Psychologie : Interactions, Temps, Emotions, Cognition (PSITEC) - ULR 4072 [PSITEC]
Guerrien, Alain [Auteur]
Psychologie : Interactions, Temps, Émotions, Cognition (PSITEC) - ULR 4072

Psychologie : Interactions, Temps, Émotions, Cognition (PSITEC) - ULR 4072
Hoareau, Natacha [Auteur]
Psychologie : Interactions, Temps, Emotions, Cognition (PSITEC) - ULR 4072 [PSITEC]
Guerrien, Alain [Auteur]

Psychologie : Interactions, Temps, Émotions, Cognition (PSITEC) - ULR 4072
Journal title :
Journal of Research in Childhood Education
Volume number :
35
Pages :
631-641
Publisher :
Informa UK Limited
Publication date :
2020-09-06
ISSN :
0256-8543
HAL domain(s) :
Sciences cognitives
English abstract : [en]
The purpose of this article is to determine the effectiveness of role-playing games (RPGs) as an intervention program to reduce bullying. Eighty-six French 6th-graders were randomly assigned to either the empathy training ...
Show more >The purpose of this article is to determine the effectiveness of role-playing games (RPGs) as an intervention program to reduce bullying. Eighty-six French 6th-graders were randomly assigned to either the empathy training program involving three RPG sessions of 60 minutes or to the control con- dition in which students benefited from three sessions of video and discus- sion on the topic of school bullying. The participants completed questionnaires assessing their levels of empathy, bullying, and aggressive behavior before (pretest) and after (posttest) the three sessions of the RPGs group vs control group. The results revealed a significant increase in the level of empathy and a significant decrease in bullying and aggressive behavior for those students who participated in the RPGs group. Role-playing games could be an interesting tool for interventions in real settings with students to combat school bullying.Show less >
Show more >The purpose of this article is to determine the effectiveness of role-playing games (RPGs) as an intervention program to reduce bullying. Eighty-six French 6th-graders were randomly assigned to either the empathy training program involving three RPG sessions of 60 minutes or to the control con- dition in which students benefited from three sessions of video and discus- sion on the topic of school bullying. The participants completed questionnaires assessing their levels of empathy, bullying, and aggressive behavior before (pretest) and after (posttest) the three sessions of the RPGs group vs control group. The results revealed a significant increase in the level of empathy and a significant decrease in bullying and aggressive behavior for those students who participated in the RPGs group. Role-playing games could be an interesting tool for interventions in real settings with students to combat school bullying.Show less >
Language :
Anglais
Peer reviewed article :
Oui
Audience :
Internationale
Popular science :
Non
Administrative institution(s) :
Université de Lille
Research team(s) :
Education & Société
Submission date :
2022-04-26T18:16:55Z
2022-04-27T06:25:26Z
2022-11-08T18:29:16Z
2022-04-27T06:25:26Z
2022-11-08T18:29:16Z